Combined with super-realistic game graphics, SuperVivo soccer provides gaming agencies with further re-imagining opportunities - such as Rugby, American Football, Basketball or Cricket!
We're now going to show how a typical soccer game can work for a Gaming Operator using 20 teams which are ranked from 1st to 20th without ties.
Entries: A player enters by choosing six teams by number. They choose their six numbers in ranking order.
Ten games of 2 teams are simulated by our secure systems and start at the same time. Players can switch between games, but an overall game results matrix is displayed on each game. Each game is c. 5m 30 secs.
SuperVivo does not use a win/loss scenario to deliver a unique individual ranking of all 20 teams.
The reason for this is that we use Elapsed Time as our algorithm to create a '1st place, 2nd place etc, across the 20 teams.
SuperVivo Virtual Soccer is all about key match moments and when they happen:
1. Time of First Goal:
This will allow for the ranking of approximately 50-75% of all the 10 or 20 teams.
Winning teams are irrelevant, as a losing team could be the first to score!
2. Time of First Corner:
Of the remaining teams that do not score, the remaining places in the ranking order use our fallback option. They are then ranked by the time of the first corner. As above, winning teams are irrelevant, as a losing team could be the first to be awarded a corner.
No further fallback is necessary as this is built into the game design
Super Sides - keeping interest at its peak:
As with all SuperVivo games, our main prizes are for First and Last place. However, it is also vital to keep interest within our soccer games right up to the whistle. We also include within the game, one or more side bets, such as choosing the Last Team to Score. An overall Best Team can also be determined.